Three Carousel Styles
Cipher (digital dissolve), Clothesline (hanging rope), or Simple (plain cards), all in one component.
Cipher Dissolve Transition
Cards dissolve into code as they cross center, using precise polygon clipping for a sharp reveal edge
Matrix Character Rain
Animated canvas of colored characters powering the dissolve, with cursor-reactive brightness and optional glow flicker.
Laser Edge
A glowing line that traces the exact dissolve boundary in real time
Spark Particles
Physics-based sparks spawn along the laser edge as cards pass through.
Clothesline Mode
Cards hang from a true catenary rope with pins that rotate to match the rope's curve.
Starfield Background
Ambient twinkling stars behind everything, fully configurable. Vignette — Adjustable radial darkening at the frame edges.
3D Curve Modes
Y-Axis bends the track into an arc; Z-Axis spins cards into a real 3D wheel with perspective.
Depth Falloff
Cards scale and fade with distance from center to fake focus depth.
Momentum Drag & Scroll
Drag or wheel-scrub with natural velocity decay after release.
Three Carousel Styles
Cipher (digital dissolve), Clothesline (hanging rope), or Simple (plain cards), all in one component.
Cipher Dissolve Transition
Cards dissolve into code as they cross center, using precise polygon clipping for a sharp reveal edge
Matrix Character Rain
Animated canvas of colored characters powering the dissolve, with cursor-reactive brightness and optional glow flicker.
Laser Edge
A glowing line that traces the exact dissolve boundary in real time
Spark Particles
Physics-based sparks spawn along the laser edge as cards pass through.
Clothesline Mode
Cards hang from a true catenary rope with pins that rotate to match the rope's curve.
Starfield Background
Ambient twinkling stars behind everything, fully configurable. Vignette — Adjustable radial darkening at the frame edges.
3D Curve Modes
Y-Axis bends the track into an arc; Z-Axis spins cards into a real 3D wheel with perspective.
Depth Falloff
Cards scale and fade with distance from center to fake focus depth.
Momentum Drag & Scroll
Drag or wheel-scrub with natural velocity decay after release.







